Saturday, 30 November 2013

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HOW TO SET OpenGL ENVIRONMENT IN VISUAL STDIO 2012 ULTIMATE?

Set OpenGL Environment in visual stdio 2012: 

for set the opengl environment in visual stdio 2012 need thee files
1) glut32.h
2) glut32.dll
3)glut32.lib
download all three file from glut-3.7.6-bin
1=Now go to c:\program files
2= there will be folder Microsoft visual stdio 11.0 open this folder and now go to VC folder open this folder
3= Now extract glut-3.7.6-bin that you download now copy the glut32.h and paste it in c:\program files\Microsoft visual stdio 2011.0\vc\include\
4=now copy the glut32.dll file and paste it in c:\program files\Microsoft visual stdio 2011.0\vc\bin\
5=now copy the glut32.lib file and paste in c:\program files\Microsoft visual stdio 2011.0\vc\lib\
6=now open the visual stdio 2012 open c++ console application when your project will be start at right side there will be show a solution explorer window if solution explorer window is not appear at right side then go to view-->solution explorer then solution explorer window will be appear. 
7=now right click on your project name in solution explorer. show in figure below
Set OpenGL Environment in visual stdio 2012
now go to properties then new window will be open
8=now click linker then input as show in figure
Set OpenGL Environment in visual stdio 2012
9=now go to additional dependencies which is drop down menu and click edit as show in fig below
Set OpenGL Environment in visual stdio 2012

10= now write 
opengl32.lib
glu32.lib
glut32.lib
Set OpenGL Environment in visual stdio 2012

and now click ok now your visual stdio is ready for openGL environment enjoy and remember me in your prayer....:)




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